I imagine most stories from the lost year of 2020 will not be very amusing. It was a year of quiet, sweeping change. My focus on levity here is to give the reader a quick respite before they must go about their day.
Art software: Photoshop
Lettering software: InDesign
Typeface: Cloudsplitter by Blambot; hand-lettering by me
Have you ever had this situation? Lots of fussy objects in the same composition, each requiring its own specific color, but it doesn’t really matter which color? Manually picking different colors annoys me, so I messed with the brush settings in Adobe Photoshop.
There’s this Brush Setting in Adobe Photoshop called ‘Color Dynamics’ and if configured as seen above, the brush will choose different colors based on my current foreground color per every press of the stylus. For my own use, I keep the amount of brightness and saturation jitters pretty low, and turn hue jitter completely off. This means every time I lift the brush, and tap it back on the screen, I get a slightly different color — pretty much within the range of what I want, but I exercised zero brain power to get it. And if I don’t like the color, all I have to do is lift the stylus and press it back down for a different one. That’s how I blow through hundreds of not-very-important objects that still need their own color identities. Thanks, computer!
“What’s a Foreground Color?”
I’m glad you asked. It’s the color represented by the box in front, and the color that reliably comes out of your brush when Color Dynamics aren’t active. If you check ‘Foreground/Background’ jitter in the Color Dynamics menu, your brush will randomly select colors in between the two colors defined here.
If you’d like to try Color Dynamics for yourself on the same panel I did, or create your own strategies for dealing with situations like this, feel free to grab this Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) coloring panel and pop it into the coloring program of your choice. I’d love to see what you do!
Try ticking ‘Apply Per Tip’…I dare you…
Care to read more?
Character Redesigns and Styleguide RevampsAs I've been thumbnailing the script of Warlock'd as my self-assigned work during Sequential Artist Workshop's Graphic Novel Intensive, I've also had to sit and revisit my comic's styleguide. There has been some character...
Skull BishopHours of Saint-Omer, France ca. 1320 BL, Add 36684, fol. 84v Illustration Style ShiftPrior to 2021, I used a more painterly style for my illustrations. I was frustrated by the amount of time it took to drag painterly illustrations out of the Uncanny...
A Little Lettering over LunchRecently I had the very awesome and fun honor of guest speaking at a Kids Comics Unite Lunch n' Learn session on comics lettering. I was invited by Janna Morishima to do a presentation for those who don't know where to get started on this...